Sound waves are computed on a two dimensional lattice using a fixed time step. Colour represents relative pressure change, not pressure in Pa.
The oscillating source creates pressure variations in a continuous medium. Individual air molecule positions are not shown.
Time is displayed in ms and frequency in Hz; propagation is slowed for visibility. Audible sound uses the source frequency and the location, interference or pressure volume factor; it does not come directly from lattice colour and is not a sound level measurement in dB.
The wall is an ideal reflecting boundary; material absorption and three dimensional room acoustics are not modelled.
In Two sources, the model interference factor already includes the source amplitude and is multiplied by amplitude again for audio. Audible output therefore does not change in a simple linear way with the Amplitude slider.